Cinnabar mineral veins now give redstone dust. * Fixed Cinnabar mineral vein not being overriden as intended. * Glass crafting in arc furnace now accepts all sand from the oredict (#3963) * Fixed incorrect ouput from some recipes in the Mekanism sawmill (#4111) * Blacklisted The Betweenland's Item Shelf from carryon to prevent item loss (#4121) * Base tier Viescraft airship now triggers advancement (#4021) * Fix Biodiesel not working with UltimateCarMod (#3885) * Removed recipe for TConstruct EFLN (as it was not intended to be craftable) (#4062)
* Re-Added Cyclic GPS Marker for use in the Sensor Display (#4093) * Properly stage the "easy" recipe for the Compacting Storage Drawer (#4100) * Enchantments now staged by definition, meaning books remain hidden even in old worlds where enchant IDs are different * Dupe bug as a result of TCon Crafting Station exposing Auto Chisel slots to JEI fixed (#3956) * Lapis blocks are now be chiselable (#3932) * Vanilla bookshelves can now only be crafted using vanilla planks, preventing conflict with natura (#3940)
#SLIME RANCHER 1.2.1 UPDATE#
* Update Tartaric Forge removed recipes as changed upstream (#3942) * Fix Together Forever command in getting started text (#3943) * The colour of quantum storage bags can now be changed (#3743) * Painted wood crafting recipe readded (#3685) * Scamulator blueprint now has a recipe (#3870) * Black Quartz and Silicon can now be crafted using their respective essences (#3833, #3913) * Dying eight slime blocks will now produce eight slime blocks rather than just one (#3899) * Use a staged output bus in the auto-cauldron structure (#3851) * Remove/alter additional recipes using Refined Storage Processors * Ocean Floor - Clay Sand and Dirt (1.0.1 -> 1.0.2) * Adjusted the Betweenland's Boulder Sprite spawn rates * Stop Forge logging cascading world generation * Cutting a wooden slab using the BWM Saw will convert it to a thin slab if one exists for that material * Remove Barley Flour - Barley now produces regular flour instead * Strange mob spawn counts potentially caused by low view distance * Staged the application of the iChisel (hitech) modifier on tinkers' tools * Moved Void Sack to Age 5 as the recipe reciquired items from that age * Fixed BWM Anchor and Pulley uncraftable in stage one * Remove unnecessary imp leather drops (#4143) * Wool being visible in the world before intended * Correctly stage the Stray and its equipment * Resolves issue introduced with latest Better Bedrock update * A HUGE thank you to JayJay for making this for us! * Resolved potential issue with bedrock generation in unintended dimensions * Fixed unintentional change to shoggoth generation chance in swamps * Added Amethyst, Cobalt, and Ardite to prospectors detection lists * Add Primal's Yew Stick to stickWood oredict * Create recipes for Abyssalcraft's animated darklands log * Correct rat's meat drops & added wolf meat drop to dire wolf * Add trollber to Twilight Forest loot tables * Staged loot in loot tables (chests, etc) * Add liveroot to Twilight Forest loot chests * Add liveroot and liveroot block conversion recipes * Add Twilight Forest trees to Bonsai pots * Increased Rustic Apiaries crop aging frequency
* Added Primal's Stacked Logs and Charcoal Pit mechanics * Removed Sevadus skull drop to prevent potential lag
#SLIME RANCHER 1.2.1 MOD#
Sorry for the inconvenience!**įor Multiplayer Team information use the mod "Together Forever" and check the commands beginning with "/tofe" using in-game chat. **Be aware, if you change a resource pack while the pack is running you will need to fully restart the game due to an issue with items not hiding correctly and recipes not showing. There are many blocks that are hidden until unlocked through progression! WAILA and a Map are not available from the beginning of the modpack, they need to be unlocked.
#SLIME RANCHER 1.2.1 HOW TO#
Open the Advancements Window to find out how to progress (Default key "L")